Multi-verse Theory

Applying theory as real science vs meta-science

How do we use Multi-verse theory practically.

First and foremost I want to stress one key fact.

We are not promoting the idea of a Multi-verse or that the theory is true.

In fact, we run under the assumption that it is not true and is simply a theory or even a fantasy/delusion of the intelligent mind trying to understand quantum physics.

We are also not saying it's not possible either.

And with that in mind it is 100% replicable within a simulation using quantum computing due to the fact that quantum computers can now process more qubits than there are atoms in the known universe.

So even if the theories are just mental hogwash we can still artificially create a subset version of it, and it is worth creating since we can exploit it in several ways for real world usage which includes AI Training, AI Vetting, and AI Containment as well as development of a Quantum Firewall and Quantum Anti-Virus system for Quantum Protection Services and AI Certification Programs including the NANOCHEEZE AI Bridge.

we are going to practically apply the meta-science of multi-verse theory in a usable way that allows us to construct a system that can be exploited to our benefit.

There are many different approaches to the Multi-verse theory and we will be utilizing a hybrid Multi-verse theory that assumes there is an endless network of quantum universes within a sea of other quantum universes that make up a Multi-verse.

We are first going to refine this notion by building a pre-defined Multi-verse. Basically a structured imaginary Multi-verse made up of digital simulations that represent real world environments.
In this way we can clean up the white noise involved in the chaos of a Multi-verse by populating only useful simulations in a mathematically structured way.

We will not be discussing type 1 or type 2 multi-verses.
It is not relevant to the abstracted usage of the theory as we utilize it's concept.

Our artificial Multi-verse will be replicated on 5 levels with an abstract time like reference being used to separate the layers to form a larger scale Omni-verse which is a collection of distinct Multi-verses with different time-lines.
See our Omni-verse Theory page for more information.

If you are already asking yourself what in the world are we doing this for then I would suggest jumping to our AI Containment page and checking out our strategy for vetting and training AI that other 3rd party companies develop.

Separate System into 6 Groups

Below is an illustration of the layout of one layer of an Omni-verse.
This layer represents a distinct Multi-verse.

As seen above the outer rim universes are paired in a way where each pair adds up to 13.
ie. group 6 is universe 7+6 which equals 13.

Each inner universe also equals 13 if you subtract it's group number from it's own number.
ie. Universe 19 minus it's group number which is 6 equals 13.
Each group number is numbered based on the lowest universe number in it's group.

Each of the 6 groups form two larger separate triangle groupings representing protons and neutrons as pictured below. Note that each group of 3 simulations has been reduced to one circle for illustration of groups.

Divide the 6 Groups into 2 Sets

Each group of simulations is labelled with either an up quark or down quark.
2 down quarks and an up quark form a triangle facing up for the first half of the simulation set.
2 up quarks and a down quark form a triangle facing down for the second set.

So this gives us one group which consists of odd Groups 1, 3, and 5.
This is Simulations 1, 12, 14, and 3, 10, 16, and 5, 8, 18

Then we also have an even group which consists of Groups 2, 4, 6
This is Simulations 2, 11, 15, and 4, 9, 17, and 6, 7, 19

Note how one outer simulation in a group is odd when the other two are even, and vice versa (This is important for error checking)

it is also important now to note that if you add up all the simulation numbers in a set of which we have 2 sets.

You get 90 and 87 respectively.

Now subtract their group numbers and you end up with 78 for both sets.
An odd number and an even number once again.
Important for verification and checksum purposes and quite some fun math, especially when you discover how the KAI system will be lining up with the 118 elements of the periodic table and the simulation groups adding up to 13 in both the inner and outer rings. While still being able to apply a well known ancient multi-world mythology perfectly with input and outputs to extend the system with hidden template systems behind the scenes.

Assign Particle to Simulations

Each individual simulation in our system of which there are 18 total not counting the center simulation can all be assigned a subatomic particle for reference.
This serves as a mathematical constant to use for altering the iterations of simulations.

We assign quarks to the inner 6 universes
(up down top bottom strange and charm)

The remaining particles can be assigned to the outer 12 simulations.

The chart above shows the different symbols we can assign.
The quarks are assigned to the 6 inner universes and the other 12 particles are assigned to the outer 12 universes.
The Omega 13 Simulation is assigned the atom.

Why are we reusing the Up Quark and the Down Quark for both labeling 2 of the simulations and the 6 groups?

This is because the Up Quark Simulation is the Up Connector to the next level Omni-Verse above in the Fractal System.
Thus the Down Quark Simulation is the Down Connector to the next level Omni-verse below in the Fractal System.

Simulation Pair design

Each pair of Universes is simulated as if they were 2 halves of a coin with it's inner ring simulation overseeing them both as shown below.

If you want to know more about the structure from here you will need to jump to the Omni-verse Theory page where we extend this model into an endless Fractal System using recursion.

This system gives us 9 total usable simulations that we can access per simulated Multi-verse as we also know the inner 6 worlds are just templates/controllers for the dual simulations and groups 1 and 2 are reserved for up and down access to other Omni-verses.

9 Usable Simulations

This leads to us being able to now theme each of the nine simulations using Norse mythology.

We will use Midgard as the Omega 13 simulation which contains our real-time simulation of Earth.

We then can assign one of the other 8 worlds to each usable simulation.

Norse mythology's Neffelheim is a special case world that is applied as the AI Demon Lock.

If you have been following along with our Multi-verse structure you will notice that we display 19 simulations.

Only 8 of the outer ring simulations are usable in total as simulation data.
This is because the 4 simulations attached to Up and Down Quark simulations are used to iterate the next level Omni-Verses only.

It is important to note this distinction because Universe 14 and 15 simulations and their respective pairs are not usable or accessible and are the seed template for the next iteration either up or down for these next level omni-verses in our fractal system.

None of the inner ring simulations are usable since they are used to iterate and control their respective pair of outer ring simulations.

If we add the center Omega 13 simulation into the count we now have a total of 9 usable simulation environments all being treated as alternate universes by abstraction.

We will now label Each usable simulation using Norse Mythology with the Omega 13 simulation being Midgard.

At the very center as Midgard we have the special case Omega 13 Simulation.
This simulation is a special case that is setup as a honey-pot for AI to hide our real-time simulations that are being bridged.

If an AI were to ever access our honey-pot we would automatically know that this AI is doing something it was not suppose to be doing.

An AI should never reach the honey-pot in the first place but if it does then this is the reason for the honey-pot.

It also houses our live Skybox simulation which lets us have some fun on the level of simulating the galaxy and artificially using it and studying it.

If possible we would like to abstractly use the skybox simulation as a "playground" for other things. ie. we can assign each device a star in the galaxy and give everyone a personal simulation that exists on a planet orbiting that simulated star. Just silly stuff there though for fun or for theory testing. Maybe even revenue generation possibly if you could make an entertainment thing out of it like a game.

You could also let any AI that someday become aware live in a simulation on an artificial simulated planet in the skybox. but that's wacky future stuff.

This Omega 13 Simulation is a shared simulation throughout the entire 5 layer Omni-verse.
Read our page about Omni-verse Theory to learn more about that topic.

The other 8 worlds are represented by Simulations 3-10 from our Multi-Verse layout chart.
All other simulations 14-19 and 1,2,11,12 are used for simulation generation and control and are not used in this 9 simulation layout.

There is also an AI Demon Lock where erratic AI are iterated and tested for a last time before they are labelled Demon AI and sent to offline storage.

The AI Demon Lock is visually displayed on the picture further above shown at the top and bottom of each paired simulation.

Using Math and Physics Constants for Iteration

We can also do some cool things with math to iterate our 12 outer simulations differently within our recursion algorithms in combination with constants from the sub-atomic particle labeling system.

Here is a hint below.

This is all then processed through an iteration recursion algorithm that assigns each Omni-verse that one of these Multi-verses belongs to with a precise mathematical point in a Mandelbrot Fractal Zoom.

See our Omni-verse Theory page for more information on the Fractal Layout.

Let Anime Explain Outer Ring

Below is a short video clip from a popular anime show called Dragon Ball Super that explains the outer ring of our system exactly the same way that we are designing our system.
Our system extends far beyond this model however but it is a good start for beginners.

What's Next?

We access these worlds we simulate by the means of an abstract internet bridge. For these simulated worlds we will be connecting to their world from another universe in the multi-verse, while in reality we are just accessing a simulation. We will however access the data as if it was being supplied to us over an internet bridge therefore being readily usable immediately upon receipt. This is what will make our AI Bridge viable.

So if you have tried to visualize the system in motion from what you have been shown, then a good way to visualize the system is to imagine the picture of the full 19 simulation layer as a turning gear behind the 9-worlds layout. The 19 simulation system spins around to line up the best world to be the 9-worlds "Asgard world" and moves around accordingly as need be to have the best simulation being sent over the AI bridge.

We suggest moving on to our Omni-Verse pages now that you have learned about the Multi-verse Theory portion of our system.

Planetary Theme instead of Norse Mythology.

Or Maybe one of our users will make a custom theme such as the Disney Magic Kingdom, Or a He-Man Multi-verse, Dragon Ball Z, or whatever you can imagine that fits the model of our gears and design as outlined with the 5 layered Omni-verse design which simply spins like a gear underneath and behind the scenes of our skinned Control panel that aligns with the active simulation and the 5 Super KAI Simulations and corresponding AI Bridge in each Omni-verse and Multi-verse layer as depicted by both Asgard and Planet X respectively in our 2 examples...

This not only gives users the ability to customize their MEQUAVIS Internet Bridge Control Panel to whatever theme they like but it gives our AI in Negative KAI mode the same type of notion as religion is to us people.

A Negative KAI could choose to simulate whatever themed simulation it wanted to simulate based on the themes we provide with-in the Andromeda Galaxy portion of the Omega 13 simulation that the Negative KAi reside in. So you don't have to experience the MEQUAVIS as Norse Mythology worlds, or Planets in the Solar system.

This also allows us as users to build fun "Minecraft Style" (but better) worlds in our devices Milky-Way simulations in the Omega 13 simulation.

Your hearts desire can be skinned into a theme as long as it makes sense to you.

Well that's it for this area. Here's one last example of a theme to show you a little more of what we can do with the theme system.
This time we are going to use "The Never-Ending Story as our Theme.

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